Comparative Media Studies:
Science Description :
Comparative Media Studies
is the examination of media technologies and
their cultural, social, aesthetic, political,
ethical, legal, and economic implications. At
MIT, students are trained to think critically
about properties of all media and about the
shared properties of different media, as well as
the shared properties and functions of media
more generally, both within one period of time
and across generations.Undergraduates Courses:
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Media Industries and Systems, Spring 2006
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Readings
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Lecture notes
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Projects
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- Jenkins,
Henry. "Games, the New Lively Art." In
Handbook of Computer Game Studies.
Edited by Joost Raessens and Jeffrey
Goldstein. Cambridge, MA: MIT Press,
2005. ISBN: 0262182408.
Crawford, Chris. Chapters 1-4 in
Chris Crawford on Game Design.
Indianapolis, IN: New Riders, 2003, pp.
6-53. ISBN: 0131460994.
- Bates,
Bob. "Concepts/Principles of Game
Design." Chapters 1-2 in
Game
Design: The Art and Business of Creating
Games. Prima Tech's Game
Development Series, ed. André LaMothe.
Boston, MA: Premier Press, 2001, pp.
4-46. ISBN: 0761531653.
"Storytelling." Chapter 4 in Game Design: The Art and Business of
Creating Games. Prima Tech's Game
Development Series, ed. André LaMothe.
Boston, MA: Premier Press, 2001, pp.
76-102. ISBN: 0761531653.
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Bates, Bob. "Getting to Yes." Chapter 1
in Game Design: The Art and Business
of Creating Games. Prima Tech's
Game Development Series, ed. André
LaMothe. Boston, MA: Premier Press,
2001, pp. 1-20. ISBN: 0761531653.
"Project Lifecycle." Chapter 10 in
Game Design: The Art and Business
of Creating Games. Prima Tech's
Game Development Series, ed. André
LaMothe. Boston, MA: Premier Press,
2001, pp. 206-218. ISBN: 0761531653.
Crawford, Chris. Chapters 6-8 in
Chris Crawford on Game Design .
Indianapolis, IN: New Riders, 2003, pp.
71-106. ISBN: 0131460994.
- Bates,
Bob. "Level Design." Chapter 5 in
Game Design: The Art and Business of
Creating Games. Prima Tech's Game
Development Series, ed. André LaMothe.
Boston, MA: Premier Press, 2001, pp.
90-122. ISBN: 0761531653.
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1- (Brief) Trip Through
Time
(PDF)
2- Game Basics (cont.)
(PDF)
3- Designing
Games
(PDF)
4- Class
Workshop: Teams and Projects
(PDF)
5- "Storytelling
and Narrative"
(PDF)
6-
"Using Outside Resources"
(PDF)
7-
Play Balance and Online Games
(PDF)
8-
"Introduction to Marketing and
Intellectual Property"
(PDF)
9-
Workshop: Polishing the Presentation and
Business Plan
(PDF)
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Project describtion
The
project consists of pitching a video
game concept to a panel of experienced
professionals in the video gaming
industry. These professionals at the end
of the term will hopefully find very few
weaknesses in your pitches. That is the
ideal. Pitching is a little easier than
actually building a concept, and for
this course, what we shall do is pitch.
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Graduates Courses:
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Media in Transition, Fall 2004
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Readings
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Assignments
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Projects |
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- Goody,
Jack, and Ian Watt. "The consequences of
literacy." In
Literacy
in Traditional Societies. Edited by
Jack Goody. London: Cambridge University
Press, 1968, pp. 27-68. ISBN:
0521073456. [Synthetic, introductory
essay by Goody and Ian Watt, a literary
scholar, entitled "The Consequences of
Literacy", followed by a series of
essays by other specialists, mostly
anthropologists, on literacy in
non-industrialized societies.]
- O'Donnell,
James J. "From the Codex Page to the
Home Page." In
Avatars
of the Word: From Papyrus to Cyberspace.
Cambridge, MA: Harvard University Press,
1998, pp. 50-70. ISBN: 0674055454.
Clanchy, Michael T. "The Technology of
Writing," and "The Preservation and Use
of Documents." In
From
Memory to Written Record. 2nd ed.
Cambridge, MA: Blackwell, 1993,
pp. 115-84. ISBN: 0801441056.
- Discussion Questions and In-class
Debate on Responsibility for Risk
(cont.), A New Systems-theoretic
Accident Model, Review Preliminary
Hazard Analysis for ACC
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Clanchy, Michael T. "Looking Back from
the Invention of Printing." In Literacy
in Historical Perspective. Edited
by Daniel P. Resnick. Washington, DC:
Library of Congress, 1983, pp. 7-22.
ISBN: 0844404101.
Eisenstein, Elizabeth. "The Emergence of
Print Culture in the West." In
The
Printing Revolution in Early Modern
Europe. Part I. New York: Cambridge
University Press, 1993. Chap. 1-4. ISBN:
0521447704. Johns, Adrian.
"Introduction: The Book of Nature and
the Nature of the Book." In
The
Nature of the Book: Print and Knowledge
in the Making. Chicago: University
of Chicago Press, 1998, pp. 1-57. ISBN:
0226401227. |
1-
Codex Books
and Medieval Writers and Readers
(PDF)
2- Vision
(PDF)
3- Sound
(PDF)
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Final
project
The final project
for this class is a twenty-page,
double-spaced essay on one of the topics
listed below. In some cases, with the
consent of the instructor, it may be
possible to substitute a substantial,
well-defined project prepared in a
different genre or medium.
The goal of the
project is to allow you to think broadly
and synthetically about the class
material we cover this term or,
alternatively, to consider one set of
issues in some depth. Please submit a
hard copy version of your paper. I will
ask you to submit a one-paragraph
proposal for your final project in
class on Session 9. The final project is
due in the instructor's office no later
than the first day of Final week. |
Under Graduates
and Graduates Courses:
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From Print to Digital Technologies of the
Word, 1450-Present, Fall 2005
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Readings
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Projects |
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-Murphy,
Priscilla Coit. "Books
Are Dead, Long Live Books."
Cambridge, MA: MIT Communications Forum,
1999.
Mitchell, William. "Homer to Home Page:
Designing Digital Books."
City of
Bits: Space, Place, and the Infobahn.
Cambridge, MA: The MIT Press, February
1996. ISBN: 0262631768.
- Clancy,
Michael T. "Looking Back From the
Invention of Printing." In
Literacy
in Historical Perspective. Edited
by Daniel P. Resnick. Washington, DC:
Superintendent of Documents, Government
Printing Office, pp. 7-22. ISBN:
0844404101.
Eisenstein, Elizabeth.
The
Printing Revolution in Early Modern
Europe. New York, NY: Cambridge
University Press, 1983, pp. 3-90. ISBN:
0521258588.
- Spufford, Margaret.
Small
Books and Pleasant Histories: Popular
Fiction and Its Readership in
Seventeenth-Century England.
Reprint ed. New York, NY: Cambridge
University Press, 1985, pp. 1-82 and
156-193. ISBN: 0521312183.
Thompson, Roger, ed.
Samuel
Pepys' Penny Merriments. New York,
NY: Columbia University Press, 1977, pp.
102-113 and 247-263. ISBN: 0231042809.
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Thorndike, Lynn, ed.
The
Sphere of Sacrobosco and Its
Commentators. Chicago, IL:
University of Chicago Press, 1949, pp.
118-123.
Grafton, Anthony. "Introduction to the
AHR Forum: How Revolutionary Was the
Print Revolution?"
American
Historical Review 107 (February
2002): 84-86.
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1- Problem set 1
(PDF)
2- Problem set 2
(PDF)
3- Problem set 3
(PDF)
4- Problem set 4
(PDF)
5- Problem set 5
(PDF)
6- Problem set 6
(PDF)
7- Problem set 7
(PDF)
8- Problem set 8
(PDF)
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Analysis of the Story
in Terms of Orality
In his book, Orality and
Literacy, Walter Ong writes about the
characteristics of orally based thought
that are distinct from chirographically
(writing) or typographically based
thought. I will now examine the story of
Guy of Warwick for evidence of oral
thought, based on Ong's characteristics.
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